Approximately Up Wiki
Ship-building guides, controls, tier lists, and walkthroughs for the co-op space sim.
Unofficial fan wiki for Approximately Up: modular spaceship builds, RCS setup, moon landings, logic circuits, and mission walkthroughs.
- 17
- Planets at launch
- 4
- Player co-op
- Aug 2026
- Full release
- Demo
- Playable now
Every hub organised by what players search for most.
Guides Hub
Complete Approximately Up guides: ship building, RCS thrusters, moon landings, hover logic, missions, and controls for the Steam demo.
Read guide Tier ListComponents Tier List Hub
Component tier lists for Approximately Up: thrusters, sensors, and logic parts ranked for early, mid, and late-game ship builds.
Read guide ToolsTools Hub
Interactive tools for Approximately Up ship design: thrust-to-weight planning, calculators, and build helpers linked from one hub.
Read guide UpdatesUpdates Hub
Approximately Up news hub: demo vs full release, planet count changes, patch notes, and what to expect before August 2026 launch.
Read guide CodesCodes Hub
No active redeem codes for Approximately Up yet. This is a Steam ship-builder, not Roblox—learn how to watch Discord for future rewards.
Read guide MultiplayerMultiplayer Hub
Multiplayer hub for Approximately Up: up to four-player online co-op, roles, communication tips, and links to crew guides.
Read guide LinksOfficial Links Hub
Official links hub for Approximately Up: Steam store, Discord, developer socials, and when to trust this unofficial fan wiki.
Read guideFix the wiring, RCS, and landing problems that end flights early.
Power & data routing
Thrusters silent? Joystick dead? Trace power routers and data branches before blaming the design.
Read guide RCSSix thruster setup
Pitch, yaw, and roll need paired RCS thrusters plus a powered controller—learn the axis knobs.
Read guide MissionsMoon landing approach
The moon has atmosphere—mix electric and atmospheric thrust for a controlled Moonstep delivery.
Read guideDeep walkthroughs for the questions that crash the most ships.
Guides Hub
Complete Approximately Up guides: ship building, RCS thrusters, moon landings, hover logic, missions, and controls for the Steam demo.
Read guide Tier ListComponents Tier List Hub
Component tier lists for Approximately Up: thrusters, sensors, and logic parts ranked for early, mid, and late-game ship builds.
Read guide GuidesGetting Started
Beginner Approximately Up tutorial: Earth start, garage mode G, fly mode R, first objectives, and what to build before leaving the pad.
Read guide MultiplayerCo-op Guide
Four-player co-op guide for Approximately Up: pilot roles, wiring teamwork, voice chat tips, and surviving the blame game together.
Read guide ToolsThrust Calculator
Thrust-to-weight ratio for Approximately Up with an interactive calculator—plan liftoff, landing, and long hauls before you launch.
Read guide UpdatesDemo vs Full Release
Demo vs full release for Approximately Up: 15 demo planets, 17 at launch, language support, and what transfers when you buy the game.
Read guide GuidesControls
Full Approximately Up PC keyboard controls: WASD movement, R fly mode, G garage edit, E interact, inventory, objectives, and garage tools.
Read guide GuidesBuild Your First Ship
First ship tutorial for Approximately Up: frames, power router, batteries, lifting thrusters, joysticks, and a stable Earth test flight.
Read guide UpdatesFred's Star Demo Finale
Fred's Star demo finale: June 6 patch, blue star crisis, Oldara towers, and the last mission before August 2026 full release.
Read guide GuidesMoon Landing Guide
Moon landing in Approximately Up: Earth transfer, radar handoff, lunar atmosphere, electric vs atmospheric thrusters, and Moonstep approach.
Read guide GuidesHover Logic Circuits
Hover logic in Approximately Up: velocity meter PD controller with accumulator, remapper, multiplier, and switch — no altitude sensor.
Read guideNew pilot? Follow these steps before your first launch.
- 1
Complete the in-game tutorial
Launch from Earth, repair the starter ship, and learn radar, packages, and Fly Mode before recycling your first hull.
- 2
Build a flightworthy hull
Follow our Build Your First Ship guide to wire power, atmospheric thrusters, and a 3D joystick.
- 3
Configure RCS for rotation
Mount six RCS thrusters and connect them to an RCS controller so you can pitch, yaw, and roll in space.
- 4
Practice hover and wiring
Optional but powerful: add a hover logic circuit and review power routing before long trips.
- 5
Tackle your first moon mission
When ready, use the Moon Landing Guide to deliver cargo to Moonstep and unlock advanced thrusters.
- 6
Finish the Fred's Star finale
After Moonstep, attempt the Fred's Star demo finale — the last mission before the August 2026 full release.
Wiki FAQ
Quick answers to the most common questions.
Is this an official Approximately Up wiki?
No. approximatelyup.wiki is a fan-made resource. Always confirm patch notes and release dates on the Steam store page or the developer Discord.
Can I play the demo right now?
Yes. A content-rich demo is available on Steam while the full version targets August 2026. See our Demo vs Full Release page for differences.
Does the demo support my language?
The demo is English-only today. The full release lists French, German, Spanish, and many other interface languages on Steam.
Which languages does this wiki support?
The wiki is published in English, French, German, and Spanish. Switch languages with the header menu—each locale includes fully translated guides and hub pages.
Why does my ship not respond to controls?
Nine times out of ten it is a wiring issue. Read Power and Data Routing and verify batteries feed your RCS controller and thrusters.
How hard is the moon mission?
Landing on the moon catches many first-time builders. The moon has a thin atmosphere, so you need both atmospheric and electric thrusters. Our Moon Landing Guide walks through a proven approach.
Is Approximately Up single-player or co-op?
Both. You can play solo or with up to four players online. The Co-op Multiplayer Guide covers roles and communication tips.
Are there redeem codes?
Not at launch. Approximately Up is a premium Steam title, not a free-to-play codes game. Check the Codes page for status and where official announcements appear.